A fix for inappropriate boat motion in P3D v3.1

My impression is that LM’s first try at having boats respond to 3D waves when using the Ultra water setting is not very successful. I suspect it will be in time, but for now there is a simple fix.

Until I get around to updating all my AI boats with this fix, you can do it yourself by adding the line always_use_avg_surface=1 in the [contact_points] section of the sim.cfg for each boat you want to fix.

It should look like this:



This issue will likely need to be revisited when v3.2 comes out.