I’ve been remiss in not mentioning that I’m now a member of the Orbx team. (As the water boy maybe?) As I’m sure you know, I can’t discuss what I’m doing in that regard, but I want to say that I’ve not abandoned the ferry system which is an independent project of my own and will remain so. I think I can also say that whatever I do, there will be a certain consistency to it. It may be a while until I get back to making more ferry terminals for the existing AI routes, but the general plan of doing the major remaining BC terminals still seems reasonable. At some point, I hope to do more of the lesser terminals in Puget Sound, much like the ones I did for Fauntleroy, Vashon and Southworth.
My impression is that LM’s first try at having boats respond to 3D waves when using the Ultra water setting is not very successful. I suspect it will be in time, but for now there is a simple fix.
Until I get around to updating all my AI boats with this fix, you can do it yourself by adding the line always_use_avg_surface=1 in the [contact_points] section of the sim.cfg for each boat you want to fix.
It should look like this:
This issue will likely need to be revisited when v3.2 comes out.